Source Control Management using Git GUI

SCM (Source Control Management) is a great way of managing different versions of your projects and collaborating with others. I recommend you set up SCM on your computer for all your future projects. In this tutorial, I’ll show you how you can set up Git GUI for source control with GameMaker projects. This post will … More Source Control Management using Git GUI

How to Use the Destructible Terrain Converter (GMS2)

Hey! I just released an asset for making destructible terrain. Basically, it can convert your existing level (made with either objects or tiles) into a destructible terrain, and has some pretty useful functions for interacting with that terrain. You can purchase the asset here, for only $1.99. In this tutorial, I’ll show how you can … More How to Use the Destructible Terrain Converter (GMS2)