How to Use the Destructible Terrain Converter (GMS2)

Hey! I just released an asset for making destructible terrain. Basically, it can convert your existing level (made with either objects or tiles) into a destructible terrain, and has some pretty useful functions for interacting with that terrain. You can purchase the asset here, for only $1.99. In this tutorial, I’ll show how you can … More How to Use the Destructible Terrain Converter (GMS2)

Make Transitions Using Grayscale Gradients

Hey there! In this lecture you’ll learn a technique to make transitions using a grayscale gradient and a shader. Basically, this: You can see that the image appears gradually, based on its lightness. Black pixels appear first and white pixels appear last. Let’s see how it’s done! Shader I’ll create a new shader, and call … More Make Transitions Using Grayscale Gradients

Simple Water Reflection with Tiles – GMS2

Hey there, I’m back with another tutorial! In this one, you’re going to learn how to make reflections using tiles for water. Here’s what we’re going to achieve through this tutorial: This tutorial is for GameMaker Studio 2. This tutorial simply covers the mirroring of sprites and drawing them over tiles. You can have complete … More Simple Water Reflection with Tiles – GMS2