Welcome to The GameDev Palace! This is a tutorial blog about game development with GameMaker Studio. It has many useful tutorials and guides for people just starting out with the engine, so check it out!
This blog is run by Gurpreet Singh Matharoo.
SCM (Source Control Management) is a great way of managing different versions of your projects and collaborating with others. I recommend you set up SCM on your computer for all your future projects. In this tutorial, I’ll show you how you can set up Git GUI for source control with GameMaker projects. This post will … More Source Control Management using Git GUI
Hey! I just released an asset for making destructible terrain. Basically, it can convert your existing level (made with either objects or tiles) into a destructible terrain, and has some pretty useful functions for interacting with that terrain. You can purchase the asset here, for only $1.99. In this tutorial, I’ll show how you can … More How to Use the Destructible Terrain Converter (GMS2)
Hey! This tutorial will be an introduction to surfaces. As an example, I will make a simple paint demo, where you can draw using a brush tool. This tutorial was made for GameMaker Studio 2, but should work with 1.4 too. Surfaces A surface is like a canvas with a certain size. After you create … More Introduction to Surfaces – Paint Demo